Now, the MIT Media Lab’s Camera Culture has innovated with a holograph that is produced similarly to the one in the Nintendo 3DS, except that it uses an additional extra 3rd layer LCD screen (Nintendo uses 2 layered LCD screens). Coupled that with today’s high speed graphics chips and compression algorithms similar to those used in digital cameras and they have the technology for a pretty convincing glasses-free 3D TV.
How far are we from mass adoption of this newest 3D technology in consumer products? Gregg Favalora, a principal at the engineering consultancy Optics for Hire and co-chair of the SPIE Stereoscopic Displays and Applications Conference, thinks it’s very near:
“It’s definitely suitable for commercial applications, because each component is commonplace, and it sounds easy to manufacture, so this ought to be something that a consumer-electronics company would license,” Favalora adds. “Honestly, this is a really big deal.”
Read more at : MIT.
via tnw