The following video presents PlayStation VR Features | #4ThePlayers:
Discover the future of virtual reality on PlayStation 4.
Sony recently announced that PlayStation®VR (PS VR), a virtual reality system that takes the PlayStation®4 (PS4™) system to the next level of immersion, will launch from October 2016 in Japan, North America, Europe and Asia, at manufacturer’s suggested retail price of 44,980 yen, $399 USD, €399 and £349*1.
PRESS RELEASE
PLAYSTATION®VR LAUNCHES OCTOBER 2016 AVAILABLE GLOBALLY AT 44,980 YEN, $399 USD, €399 AND £349
More than 230 Developers and Publishers on Board And Over 160 Diverse Titles in Development for PS VR
Tokyo, March 16, 2016 – Sony Computer Entertainment Inc. (SCEI) today announced that PlayStation®VR (PS VR), a virtual reality system that takes the PlayStation®4 (PS4™) system to the next level of immersion, will launch from October 2016 in Japan, North America, Europe and Asia, at manufacturer’s suggested retail price of 44,980 yen, $399 USD, €399 and £349*1.
“Ever since we unveiled PS VR during the 2014 Game Developers Conference, we’ve received a tremendous response from gamers and developers alike,” said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. “To make sure that we are able to prepare and deliver enough units of PS VR and a wide variety of software titles to consumers worldwide, we have decided to launch PS VR in October 2016. For those who are looking forward to its launch, we would like to thank everyone for their patience and continued support. We are beyond excited to deliver to consumers the amazing experience that PS VR offers.”
Currently more than 230 developers and publishers*2 are working on PS VR software titles, from smaller independent teams to larger studios at the industry’s top publishers such as 2K Games and Ubisoft®. Software titles in development for PS VR from these developers and publishers as well as from SCE Worldwide Studios (SCE WWS) are now totaling to more than 160 titles*3, and over 50 of those titles including Eagle Flight (Ubisoft), EVE: Valkyrie (CCP Games), Headmaster (Frame Interactive), Rez Infinite (Enhance Games), Wayward Sky (Uber Entertainment), RIGS: Mechanized Combat League, Tumble VR, Until Dawn: Rush of Blood and PlayStation®VR WORLDS (SCE WWS) are expected to launch by the end of this year. Additionally, Electronic Arts Inc., DICE and Lucasfilm are working on an all-new Star Wars™ Battlefront™ (Electronic Arts Inc.) gaming experience only for PS VR. Furthermore, THE PLAYROOM VR*4 by SCE WWS will be available as a free download from PlayStation®Store to all PS VR owners, simultaneously with the launch of the system.
To further drive the expansion of the PS VR software line-up, SCE is partnering with Tools & Middleware companies*5 to provide innovative technology solutions and enhance the title development environment for PS VR.
The system also has a Cinematic mode, which lets users enjoy a variety of content in a large virtual screen*6 while wearing the headset. Supported content for the Cinematic mode includes standard PS4 games and videos as well as variety of PS4 features including Share Play and Live from PlayStation. Users will also be able to enjoy 360 degrees photos and videos that are captured by devices such as omnidirectional cameras on PS VR via PS4 Media Player, which will let them feel as if they are physically inside the captured scene.
SCE will continue to vigorously promote PS VR towards its release in October 2016 by showcasing PS VR titles at events around the globe, while also broadening its title portfolio.
<Specifications of PlayStation®VR>
Product name | PlayStation®VR |
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Product code | CUH-ZVR1series |
Release month | October 2016 |
Recommended Retail Price | 44,980 yen, $399 USD, €399 and £349 |
External dimensions |
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Mass |
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Display Method | OLED |
Panel Size | 5.7 inches |
Panel Resolution | 1920×RGB×1080 (960×RGB×1080 per eye) |
Refresh rate | 120Hz, 90Hz |
Field of View | Approximately 100 degrees |
Sensors | Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer) |
Connection interface |
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Processor Unit Function | 3D audio processing, Social Screen (mirroring mode, separate mode), Cinematic mode |
Included |
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*Design and specifications are subject to change without notice.
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*1 Prices in North America and Japan exclude tax. Prices in Europe and UK include tax.
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*2 Number as of March 16th, 2016
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*3 Number as of March 16th, 2016
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*4 THE PLAYROOM VR will include 6 games which will allow all users, including those new to PS VR, to intuitively enjoy VR experiences with other users.
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*5 Refer to the attached list for details.
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*6 Users can enjoy content on a virtual screen up to 225 inches (5 meters in width) at a distance of 2.5 meters. The size of the screen will feel different depending on individual users.
About Sony Computer Entertainment Inc.
Recognized as a global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develops and markets the PlayStation®4 computer entertainment system, the PlayStation®3 (PS3™) computer entertainment system, and the PlayStation®Vita (PS Vita) portable entertainment system. SCEI has revolutionized home entertainment since it launched PlayStation® in 1994. PlayStation®2 further enhanced the PlayStation® legacy as the core of home networked entertainment. PSP® (PlayStation®Portable) broadened the entertainment experiences into the portable arena. PS3 is a computer entertainment system that incorporates the powerful Cell Broadband Engine and RSX processors. PS Vita is a portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity. PlayStation®4 redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization and deeply integrated social capabilities. PlayStation™Network, that includes PlayStation®Store, delivers unparalleled online gaming experience to PlayStation users. PlayStation™Now, a streaming game service that leverages cloud-based technology, enables users to instantly enjoy a wide range of PS3 games on numerous Internet-connected devices they use every day. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC and Sony Computer Entertainment Europe Ltd., and its division company, Sony Computer Entertainment Japan Asia, develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in their respective markets worldwide.
“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.. “PS4” is a trademark of the same company.
All other trademarks are property of their respective owners.
List of Third Party Game Developers and Publishers
As of March 16th, 2016
(in alphabetical order of developer/publisher)
<JAPAN>
ACQUIRE Corp. Active Gaming Media Inc. ARC SYSTEM WORKS CO.,LTD. ATLUS BANDAI NAMCO Entertainment Inc. BANDAI NAMCO Studios Inc. Bimboosoft CAPCOM CO., LTD. COLOPL, Inc. Cygames, Inc. D3 PUBLISHER Inc. DIGITAL WORKS Entertainment Inc. FromSoftware, Inc. Gemdrops, Inc. GRASSHOPPER MANUFACTURE INC. GREE, Inc. GungHo Online Entertainment, Inc. |
IDEA FACTORY Co., Ltd. KADOKAWA CORPORATION Kadokawa Games, Ltd. KOEI TECMO GAMES CO., LTD. Konami Digital Entertainment Co., Ltd. LEVEL-5 Inc. MAGES.Inc Marvelous Inc. monobit Inc. POLYGON MAGIC, INC. SEGA Games Co., Ltd. Solid Sphere, Inc. Spike Chunsoft Co., Ltd. SQUARE ENIX CO., LTD. SUNCORPORATION,Inc. wise Inc. XING INC. |
34 companies in total
<ASIA>
Beijing Phantomisreal Technical Co., Ltd. Beijing SHI GUANG MENG HUAN Technology Ltd. Beijing Wansiwei Culture Development Co., Ltd Fighter Network Tech Co.,Ltd Gamepoch, Inc. Geronimo Interactive Co.,Ltd Hangzhou Yuanqu Technology Co.Ltd. Happy Elements JOYCITY Corporation NEKCOM ENTERTAINMENT NetEase (Hangzhou) Network Co., Ltd Ourpalm Co., Ltd Perfect World Co., Ltd |
ROI GAMES Shanghai Famiku Co.,Ltd. Shanghai Renyou network technology Limited Shanghai SinceMe Network Technology Shanghai XINDONG Network Corporation Limited Skonec Entertainment Suzhou Snail Digital Technology CO., Ltd TianShe Media Co.,Ltd Ultimate Creators Technology(Beijing)Co., Ltd USERJOY Technology Co., Ltd. Winking Entertainment Corporation Xiamen Happiness Technology, Ltd., Co XPEC Entertainment Inc. |
26 companies in total
<NORTH AMERICA>
2K Games 4 Corner Games Archiact Interactive Ltd. Charm Games Choice Provisions Cloudhead Games Cyan, Inc. Devolver Digital Double Fine Productions Drool Electronic Arts Inc. E McNeill Empty Clip Studios Enhance Games Enyx Studios FarSight Studios Finish Line Games Fire Face Fire Hose Games Flippfly Frame Interactive Frima Originals GameCoder Studios Glass Bottom Games Glowstick Games Happy Dance Studios Harmonix Music Systems, Inc. |
Headless Chicken Games Heavy Iron Studios High Voltage Software, Inc. Highwire Games Hollow Games Icosahedra IMGNATION Studio IN|Framez Technology Corp. Innervision Games Iris VR Inc. KO_OP Legendary Limitless Ltd. Madorium Interactive Major League Baseball Advanced Media Minority Media Namazu Studios LLC N-Fusion Interactive Entertainment Niko Maki No Goblin Oddworld Inhabitants OPQAM Other Ocean Otherworld Interactive Owlchemy Labs Phantom Compass |
Pixel Ripped Inc POLYTRON / KOKOROMI PouncingKitten Games Prologue Games RalphVR Refract Reload Studios Schell Games LLC Skybound Interactive Slice VR Solus Games Steel Crate Games Sunken Places The Stork Burnt Down Three One Zero TOTWISE Truant Pixel Turbo Button Uber Entertainment VirZOOM Inc. VRMonkey Warner Bros. Interactive Entertainment WayForward Technologies, Inc White Elk LLC White Lotus Interactive, LLC ZeroTransform |
79 companies in total
<EUROPE / PAL>
505 Games Abstraction Games B.V. Agharta Studio Aldin Dynamics Atom Universe Ltd Auroch Digital Avalanche Studios Beatshapers Ltd. Big Ant Studios bitComposer Interactive GmbH Bithell Games Black Forest Games GmbH BlitWorks Blunt Instrument Studios Boneloaf Bossa Studios Bulkhead Interactive CCP Games Chroma Coda Climax Studios Coatsink Codemasters ® Crytek Dakko Dakko Deck13 Interactive Digital Confections Dovetail Games Escapist Games Ltd Fabrik Fierce Kaiju Fireproof Games |
FuturLab Gaijin Entertainment GOATi Entertainment Pty Ltd Grip Digital s.r.o. Hammerlabs Hello There Honor Code Housemarque Just Add Water (Development), Ltd JUST FUNNY GAMES Kite & Lightning Llamasoft Ltd. Lucid Games MICROÏDS Milestone Srl. Mindfield Games Mint Games MixedBag narayana games nDreams Neko Entertainment Ninja Theory Nnooo Nosebleed Interactive Paw Print Games Penny Black Studios Pentadimensional Games Poppermost Productions Prideful Sloth Psytec Games Ltd Pub Games |
Rebellion Recluse Industries Samurai Punk Secret Sorcery Limited Sigtrap Simian Squared Slightly Mad Studios Ltd Sólfar Studios Spunge Games Pty Ltd StellarVR Stirfire Studios Sumo Digital Ltd Tammeka Tarsier Studios TECHLAND The Farm 51 Toxic Games Triangular Pixels Ubisoft Untold Games Vertigo Games Virtual Toys VR Bits vTime Limited Wales Interactive White Paper Games Wonderstruck Zen Studios Ltd. Zoë Mode Zoink Games |
92 companies in total
PlayStation®VR Tools & Middleware Developers
As of March 16, 2016
(in alphabetical order)
Allegorithmic Audiokinetic Autodesk Amazon Coherent Labs CRI Middleware Co., Ltd. Crytek Epic Games Firelight Technologies Geomerics, an ARM company Gigantic Graphine Live2D Inc. Matchlock Corporation. PopcornFX RAD Game Tools Silicon Studio Corporation Umbra Unity Technologies Web Technology Corp. |